Heroes
30 heroes, each picked at the start of a run and shaping the whole game through one power.

Albaloo, The Picky Eater
Suit Preference: Choose a suit at game start. The tavern always offers one extra card of that suit.

Sherlock Gnomes, The Mastermind
First Deduction: The first spell you buy each turn costs 0.

Romelo, The Lovefool
Smitten: Hearts cost 1 less.

Mr. Forever, The Long Stay Guest
Settling In: Skip turn 1 entirely. Tavern upgrades cost 1 more. On turn 6 an 8th board slot opens.

Bramble, The Thug
Muscle In: Each combat, as soon as you have a free space, summon a copy of your highest-Health card. It leaves after combat.

Leo, The Cut Throat
Twice the Blade: Each combat, as soon as you have a free space, summon a copy of your highest-Attack card. It leaves after combat.

Nocturne, The Night Porter
After Hours: Pay 1 coin to refresh the tavern; the refresh includes 2 cards from one tier above yours.

Crook, The Cheater
Slipped Card: Complete a combo of 4 or more cards by finding the missing card. Fully random target and card. Never makes pairs.

Alejandro, The Toastmaster
Grand Toast: Upgrade a combo of 4 or more cards one step up the hand ladder. It gains the new keywords on top of its old ones and returns to hand.

Gustavo, The Taster
Second Helping: Once per turn, one of your combos returns a copy of its highest card to your hand.

Pip, The Pickpocket
Quick Fingers: Steal a random card from the tavern.

Gordon, The Cook
The Stewpot: Throw a card in the pot. When 3 cards are in, they combo into a Three of a Kind regardless of rank.

Blitzor, The Engineer
Take It Apart: Dismantle a combo back into its cards.

Oblib, The Negotiator
Hard Bargain: Tavern cards and refreshes cost 2. Spells keep their price. Tavern upgrades cost 1 more.

Buya, The Patient
Second Thoughts: Choose one of three offers: 3 cards from tier 2, 3 or 4. Pick one card from the offer. It locks in hand and unlocks at that tier.

Bernard, The Guardian
Stand Firm: Give a combo Shield.

Goldleaf, The Investor
Compound Interest: Gain 1 maximum gold.

Bald'elf, The Mystic
Echo: Get a copy of the last spell you cast.

Sprout, The Herbalist
Green Thumb: After you play 50 rank-worth of spades, gain a free random card of your tier each turn.

Cyrus, The Honorable
Loyalty Reward: After buying 6 cards of one suit, get the King and the Ace of that suit.

Smurgg, The Master of Coins
Tally: After buying 2 diamonds, gain 1 coin.

Jeeves, The Butler
At Your Service: Get a random keyword spell.

Zobal, The Scavenger
Pick Through the Ashes: Discover a card from your last opponent's board.

Miss Maple, The Detective
On the Case: Some of the tavern's cards are marked as clues. Buy 3 of them to earn 3 gold.

Ghostie, The Medium
Seance: Discover a card that died in the last fight.

Jimmy, The Generous Host
On the House: After you play a combo, give it +X/+X where X is the number of cards in that combo.

Stockwell, The Supplier
Special Order: Choose a card in the tavern, then choose one of 3 cards from a higher tier to replace it with.

Snugglewick, The Bundled Guest
Wrapped Up Warm: Starts with 30 extra hit points.

Innabelle, The Hostess
Warm Welcome: Give stats equal to your tavern tier to one card of each tribe.

Shreder, The LumberJack
Kindling Stock: Every tavern refresh always contains an extra Club card.
No heroes match those filters.